CSS:DnDPy3.5
Revised DnD Mod written in Python for the Source Engine Based on Dungeons and Dragons v3.5
Saturday, September 7, 2013
Monday, May 21, 2012
Been a while...
since I last update the blog. Basically just get in touch with me on Steam or connect to the server if you want to see whats up...
the wiki would probably be the best place to check for updates, I will always update it after I put in new code. http://dnd-css-mod.wikidot.com/
the wiki would probably be the best place to check for updates, I will always update it after I put in new code. http://dnd-css-mod.wikidot.com/
Monday, May 14, 2012
Fighter's damage nerfed from .08%/level to .03%/level. ~16 extra damage a shot from 40 damage at level 5 is a bit... much.
Cleave being implemented
Damage functions being worked on
Testing things for Fighter levels 10-20
Monday, May 7, 2012
Server is up! dndcss.servegame.com
With the addons we're using it causes memory issues so if the server isn't up, let me know 77448leet for my number (1337, not leet) or message me on Steam xxAuroraxx184
Sorceror is currently disabled as there are a lot of bugs.
With the addons we're using it causes memory issues so if the server isn't up, let me know 77448leet for my number (1337, not leet) or message me on Steam xxAuroraxx184
Sunday, May 6, 2012
Getting a server set up on a home connection. 24/7 connection and I has a network admin to help me fix it all up :3. Free of charge = no downtime! URL for connection will be dndcss.servegame.com and its working just fine.
D&D is coming back...
D&D is coming back...
Thursday, May 3, 2012
Sorceror is coded, not yet tested. Code loads fine but as far as running it is a different story XD
!missile - Sends missiles dealing damage- 5 mana
!hand - Pushes enemy a bit - 5 mana
Level 3: !blink - Escape from combat - 10 mana
!acid - DOT damage and melts armor - 15 mana
Level 5: !fireball - AOE damage - 20 mana
!hold - Holds enemy in place - 20 mana
Level 7: !fear - forces enemy to flee - 30 mana
!seeinvis - reveals stealthed enemies - 30 mana
Level 9: !poly - changes your or targets appearance
into an enemies - 25 mana
!death - Your knife attacks can kill - 45 mana
!missile - Sends missiles dealing damage- 5 mana
!hand - Pushes enemy a bit - 5 mana
Level 3: !blink - Escape from combat - 10 mana
!acid - DOT damage and melts armor - 15 mana
Level 5: !fireball - AOE damage - 20 mana
!hold - Holds enemy in place - 20 mana
Level 7: !fear - forces enemy to flee - 30 mana
!seeinvis - reveals stealthed enemies - 30 mana
Level 9: !poly - changes your or targets appearance
into an enemies - 25 mana
!death - Your knife attacks can kill - 45 mana
Here are some ideas for the Sorceror I'm very much considering.
Mage Hand - pushes enemy a bit
Magic Missile
See Invisibility - removes stealth from rogues temporarily
Acid Arrow - Next attack melts enemies armor
Hold Person - Stun 1s/4 levels
Blink - kobold escape
Fireball FUCK YEAH
Fear - forces kobold escape on enemy
Polymorph - changes ally or yourself into enemy temporarily (dopple)
Anti-Magic Field - forces enemy into cooldown 1s/3 levels (works on non-magic people? Could check for mana)
Finger of Death - Instant knife kill (left or right click)
Mage Hand - pushes enemy a bit
Magic Missile
See Invisibility - removes stealth from rogues temporarily
Acid Arrow - Next attack melts enemies armor
Hold Person - Stun 1s/4 levels
Blink - kobold escape
Fireball FUCK YEAH
Fear - forces kobold escape on enemy
Polymorph - changes ally or yourself into enemy temporarily (dopple)
Anti-Magic Field - forces enemy into cooldown 1s/3 levels (works on non-magic people? Could check for mana)
Finger of Death - Instant knife kill (left or right click)
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